![]() ![]() One thing to consider is that the magnetic field building gives research the more atmosphere there is, so set up two carbonators and build the magnetics as needed to keep atmosphere loss at a minimum and research goes by rather fast even without scientists. I thought about Brazil, but aren't the rare metals from waste rock too slow to be extracted? I feel going with a higher research sponsor and relying on patents/copyrights and SETI satellite expeditions may be better no?Ībout the Blue Sun, I did get them, but I found them to be too inconsistent in their trades to rely on them for funding, I think I got maybe 4B out of them the entire time, which is the same as two Martian Copyrights and I was completing those every few days later on. The really interesting one to do quickly would be "making the planet habitable", which is 95% atmosphere and 50% temperature I believe and is mainly limited by how quickly you can research and mass produce the Carbonate Processors.įunnily enough I never had any issue getting metals just by using a transport gathering surface metals continuously and using the meteor shower expeditions, though I used limited solar for this same reason. ![]() I think Brazil could outsource more than any other sponsor including Russia.įor actually getting 100% I think in any game the limiting factor is the Vegetation and it takes about 250 sols anyway much of which is just thumbs-twiddling waiting for the seeding missions to appear. I'm thinking the best combo might be Brazil + Politician, and the strategy would be ripping up the map using bulldozers to get waste rock to turn into rare metals to export, and then buying additional rockets as required to keep up with rare metals production, and using spare funds on outsourcing. Geo Engineer itself is all kinds of useless, it's almost entirely without merit except for flavor and it seems like it's totally trounced by Politician in this kind of game, like how much do you spend on seeds anyway. In terms of the Commander the best seems like Politician or in some circumstances City Mayor because funds ultimately rule. ![]() SpaceY for cheap advanced resources and starting with a mob of rockets that can later be thrown away for projects are other obvious choices (SpaceY starts with a ridiculous amount of effective wealth). Brazil and Russia are other obvious candidate due to having rare metals income. One candidate sponsor would be Japan (especially with low meteors) because you can mine metals without colonists meaning infinite solar power and their scanning bonus is really handy for this kind of challenge. I agree that terraforming is resource-limited rather than tech-limited, of course in a normal game more tech = more resources because you unlock stuff like the Space Elevator more quickly and can open up the spigot of resources. Is this with or without game rule cheesing? Cheesing Rivals? ![]()
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